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What happens if you compute a random bearing from 0 to 2*PI radians (0 to 360 degrees)?

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  • What happens if you compute a random bearing from 0 to 2*PI radians (0 to 360 degrees)?


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Answer #1 | 14/07 2010 09:02
It has something to do with plotting a location on a map but I think you placed this question in the wrong section.

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